Satyrs

Satyrs are arguably the least altered of the halfbeasts. Their legs are covered in fur, and end in hooves rather than feet. A small tail protrudes from the bottom of their spine, and short horns push their way through their curly hair. If clothed in long pants and a hat, they could easily pass for humans. They rarely do this, though, and, like centaurs, are usually at least half naked. Also like centaurs, they refuse to kill animals unless their life depends on it. Doing so for any other reason is considered murder, and is punishable by death. They do not share all of their culture with centaurs, however, and often identify less with other halfbeasts than they do with the fay. Shortly after the gods placed their curse on the insulari, those that were combined with goats left the isles in search of a surviving flock of goats. They sailed east, entering the Elven Passage, the body of water separating the Eastern and Northern Continents. This occurred during the Dwarven Genocide by the Great Elven Empire. The warships of both sides assumed that the satyrs were spies for the other, and drove them out into the Central Ocean. There, the survivors landed on the Central Continent, where they met the first group that didn’t make an enemy of them. They were taken in by a community of fay, united by their dislike of the gods. The satyrs became loyal servants of the nymphs, and eventually began to worship them as deities. Now, they are fanatically devoted to their masters, willing to anything but kill for them.